This policy explains how Night Apex Racing ("the app"), our racing game for iPhone, handles information. The app is made by Sintios ("we", "us"), the trading name of KAVIO LABS SOFTWARE LIMITED.
1. What stays on your phone
Your career results and stars, coins, the cars you own with their paint and upgrades, your best lap times, the "ghost" of your best lap on each track, and your settings (including personalised ads) are kept in the app's private storage on your phone, together with a small record of how many races you finished and when the last ad was shown, so the app can space ads out. Races, rivals and the daily race are all generated on the phone, so the game itself works offline.
Your phone's own backup (iCloud backup, if it's on) may include this data, as with any app. That backup belongs to your Apple Account; we can't access it.
2. Motion sensor and game controllers
If you pick Tilt steering in Settings, the app reads the phone's motion sensor while a race is running to turn your phone into a steering wheel. The readings are used immediately on the phone and are not stored or sent anywhere. With touch steering the sensor isn't used at all.
If you connect a game controller, the app reads its buttons and sticks through Apple's GameController framework, only to drive the car.
3. Ads (Unity Ads)
The game is free to start and is partly paid for by ads served by Unity Ads (Unity Technologies and its affiliates). We use two kinds:
- A rewarded ad, only when you tap for it: on the results screen, "Double rewards" adds the race's coins again (once per result).
- Occasional full-screen ads between races: only when you leave a results screen, never during a race or in the garage, menus or shop, never in your first session or first three races, at most one every three races and at least two minutes apart. If you have bought anything (the Full Game or coins), you never see these.
The app has no banner ads. To show, cap and measure ads and to prevent fraud, the Unity Ads software in the app collects data from your device and sends it to Unity: device identifiers (the advertising ID (IDFA), only if you allow tracking, and an identifier for this app on this device), your approximate location derived from your IP address, device and network information (model, operating system, language, screen, connection), and how you interact with ads. Diagnostics such as crash and performance data about the ad software may also be sent. Unity uses this data for advertising and analytics and for tracking only if you allow it. Unity acts as an independent controller for this data; see Unity's privacy policy, which also explains how to opt out and how to ask Unity for access to or deletion of that data. We don't link this data to your identity, and we don't receive it about you from Unity, only totals such as how many ads were shown.
4. Personalised ads and tracking: your choice
- UK, EU and EEA: after your first finished race the app asks once whether Unity may use your data for personalised ads ("Yes, personalise ads" or "No, thanks"). The game works the same either way. Your region is taken from your phone's language and region setting, on the phone.
- Everywhere: you can switch personalised ads on or off at any time in Settings → Personalised ads. Off means Unity shows ads without using your data for personalisation.
- Tracking: the app asks for permission to track (Apple's App Tracking Transparency) once, after your first finished race. It never asks at launch. You can change this in iOS Settings → Privacy & Security → Tracking, where you can also stop all apps from asking. Without permission the advertising ID is not shared.
5. Purchases
The Full Game unlock and coin packs are sold through the App Store. Apple processes the payment and tells the app on your phone what you bought (checked with Apple's signed transactions), so your purchases can be restored. We don't receive your name, Apple Account, card or payment details. Apple's own privacy policy covers the purchase itself.
Buying on sintios.com and your Sintios account
You can also buy Night Apex Racing's paid features on our website (Night Apex Racing on the web). The seller is KAVIO LABS SOFTWARE LIMITED and Stripe (Stripe Payments UK Ltd and its affiliates) processes the payment, by card, Apple Pay or Google Pay: your card or wallet details, billing details and email go to Stripe, never to us. Stripe acts as an independent controller for its own legal and fraud-prevention duties (Stripe's privacy policy).
For web purchases, and only if you choose to sign in (Settings → Sintios account), we keep a small Sintios account: your email address; what you bought, its status and dates, Stripe's reference numbers and when you ticked the box to start access straight away; and sign-in links, codes and sessions, stored only as hashes. You sign in with a link we email you (single use, valid 15 minutes); there is no password. The app asks our server which purchases are linked to your email so it can unlock them; nothing else about how you use Night Apex Racing is sent. We don't use the account for marketing.
Deleting it: in the app (Settings → Sintios account → Delete account) or at sintios.com/account. Any web subscription is cancelled and your email, purchase list and sign-ins are deleted from our server straight away. Payment and invoice records are kept by Stripe, and by us in our accounts, for as long as tax and accounting law requires (in the UK, generally six years); they are used for nothing else. App Store labels: if you sign in, "Contact Info: Email Address", linked to you, used for app functionality only.
6. App Store label
Because the Unity Ads software collects data, the app's App Store privacy label lists, as not linked to you: identifiers (Device ID), coarse location and usage data (product interaction and advertising data), used for third-party advertising and analytics and marked as used for tracking (the advertising ID is only shared if you allow tracking); and diagnostics (crash and performance data), used for analytics and not used for tracking. None of it is collected by us. The only data linked to you is the email address of the optional Sintios account, described above.
7. What we don't do
- No game account (other than the optional Sintios account for web purchases), chat or online multiplayer, and no analytics or tracking code of our own.
- No location permission, contacts, photos, camera or microphone access.
- We don't sell personal data, and we don't receive any personal data about you from the game or its ads.
8. Delete your data
Everything the app stores lives on your phone. Deleting the app deletes it (and it disappears from later iCloud backups). Your App Store purchases stay with your Apple Account; use Restore purchases in Settings to get the Full Game back after reinstalling. Coins are part of your progress on the phone and are deleted with it. For data held by Unity, use the request options in Unity's privacy policy.
9. Your choices and rights
You can switch tilt steering, sound, haptics and personalised ads on or off in Settings at any time. Data protection laws such as the UK and EU GDPR give you rights over personal data held about you, including access, deletion and objection, and the right to withdraw consent at any time (Settings → Personalised ads). We hold no personal data from the game itself; for ad data, contact Unity as described above. You can always contact us with questions, and you may complain to your data protection authority (in the UK, the ICO).
10. Children
Night Apex Racing is a racing game without violence or chat. It is meant for players aged 13 and over and is not directed at children under 13, so its ads are not aimed at children. Purchases go through Apple, where parents can use Ask to Buy and Screen Time.
11. Changes and contact
If we change how the app handles data, for example if a future version adds online leaderboards, we'll update this policy and its date first and, for significant changes, tell you in the app or release notes.
Sintios · [email protected] · Night Apex Racing support